
After the success of Whack World, we wanted to raise the bar of festival experience.
Tierra and Gentilhomme share a passion for uncanny, grotesque and catchy aesthetics, but most importantly, a strong desire to connect with the audience and make them part of the show.
We provided a turnkey concept and solution including creative direction, stage design, original video and interactive content including technical design and playback system.
After doing a full body photogrammetric scan of Tierra, we created complex 3D simulations in Houdini and developed custom 3D interactive technologies making the visual react to music & voice and respond to the audience. Everything was developed in-house, from R&D to the final live execution.
And yes, her inflatable dress was remote controllable.